I’ve been thinking about world building a bit more as I’ve worked on the pre-writing for my next book, the one after The Lore of Efrathah. I don’t know a lot about it yet, but I’m already getting the idea that it will have different world building components than the largely rural journey-quest epic I’m finishing.
Thinking about world building has also made me wonder what a non-fantasy writer has to do regarding world building. A fantasy world is something a writer builds from the ground up.
True, some fantasies take place in this world but have fantasy components. That kind of jigsaw-puzzle world building might be harder than the ground-up kind. I don’t know.
I suppose the contemporary world building has to do with selecting places and visiting them to get facts right. Historical world building might be hardest of all because it is ground up but must be true. Lots of research required!
I’ve done some research for my world building, but for the most part, because I’ve been privileged to travel a lot, I relied on what I knew about different places.
The hard part was that I didn’t know what I was doing when I started. So I hadn’t thought through what I should do to create some language elements. I had no intention of actually making up a new language—just writing a few words here and there.
But that soon morphed to include a few lines of poetry and song, greetings, blessings, and on and on. Of course, there needs to be some rhyme or reason to it all, so there needed to be a little basic grammar. But some of the words didn’t fit the rules. Oh, well, that’s more like real language, I decided. Lots of exceptions to the rules in English, so why not in the language of the Hidden Races?
Organizational structure was another thing I hadn’t anticipated. Who was in charge? What power does the advisory council have? What are the military rankings?
And how many people are we talking about? Is this a well-populated land or sparsely so?
How about commerce? What kinds of businesses exist in the cities? Are the people literate and if so, how important are books? Theater? Entertainment?
Questions, questions, questions—all needing answers if the world is to feel real.
Not that the author needs to inform the reader of all the answers. But if the world is to work consistently, the author needs to make it run by a cohesive set of rules. In so doing, the reader may never think about “world building.”
Except for maps. I love maps. I make maps for everything in my world because I need to see the logistics in order to make sure my characters are where I’ve said they are.
My inclination is to include every map I’ve ever made in my book. Won’t readers want to see these maps too? Well, maybe not. I’ve read some notes in which readers say they are turned off by maps (and glossaries).
The only maps I’m turned off by are the ones that aren’t complete. Something happens in the story and I turn to the map to see where this place is in relation to the others, and it isn’t there! Horrors! That’s a map that detracts from the book if ever one does as far as I’m concerned.
How about you? Do maps help world building do you think, or hurt it?